RANKED FLEX 5V5
Mineral Misfits
Overview
61–59
50.8% WR
LAST 10
W
W
W
W
L
L
L
W
L
L
TEAM SNAPSHOT
Five-stack baseline
FORM & TRENDS
What changed lately?
MAP CONTROL
Objectives
AVERAGE PER GAME
OURS · ENEMY · DIFFERENCE
Objective control
DRAGONS / GAME
OURS2.17
ENEMY2.02
DIFF+0.15
BARONS / GAME
OURS0.4
ENEMY0.47
DIFF-0.07
OURS5.28
ENEMY6.52
DIFF-1.24
FIRST OBJECTIVE RATE
Share of recorded games
Who gets there first?
FIRST DRAGON
53.3%
FIRST BARON
30.8%
PLAYERS
Five-man performance
| Player | WR | KDA | K / G | D / G | A / G | DPM | Vision / M |
|---|---|---|---|---|---|---|---|
| Gamin4Hope | 50.8% | 2.34 | 5.52 | 5.59 | 7.58 | 763 | 0.92 |
| HomerJaySimpson | 50.8% | 4.12 | 7.22 | 4.8 | 12.55 | 710 | 0.55 |
| Jinx Fetish | 50.8% | 2.17 | 6.96 | 6.07 | 6.23 | 882 | 0.85 |
| MadCauseTwoDads | 50.8% | 3.3 | 9.68 | 5.33 | 7.92 | 935 | 0.52 |
| roreskin | 50.8% | 3.41 | 2.24 | 5.38 | 16.1 | 368 | 2.08 |
GAME PROFILE
How game length affects results
WIN RATE BY DURATION
Where do games go best?
Each bar shows the team's win rate for games finishing inside that time window.
FLEX