FLEX

RANKED FLEX 5V5

Mineral Misfits

Overview

61–59 50.8% WR
LAST 10 W W W W L L L W L L

TEAM SNAPSHOT

Five-stack baseline

All recorded five-stack Ranked Flex games
GAMES 120 Recorded five-stack games
TEAM KILLS / GAME 31.62 Average combined kills
TEAM DEATHS / GAME 27.17 Average combined deaths
AVERAGE GAME LENGTH 30:31 Minutes : seconds

MAP CONTROL

Objectives

View objective analysis →
AVERAGE PER GAME

Objective control

OURS · ENEMY · DIFFERENCE
DRAGONS / GAME
OURS2.17
ENEMY2.02
DIFF+0.15
BARONS / GAME
OURS0.4
ENEMY0.47
DIFF-0.07
TOWERS / GAME
OURS5.28
ENEMY6.52
DIFF-1.24
FIRST OBJECTIVE RATE

Who gets there first?

Share of recorded games
FIRST DRAGON 53.3%
FIRST TOWER 34.2%
FIRST BARON 30.8%

PLAYERS

Five-man performance

View player pages →
Player WR KDA K / G D / G A / G DPM Vision / M
Gamin4Hope 50.8% 2.34 5.52 5.59 7.58 763 0.92
HomerJaySimpson 50.8% 4.12 7.22 4.8 12.55 710 0.55
Jinx Fetish 50.8% 2.17 6.96 6.07 6.23 882 0.85
MadCauseTwoDads 50.8% 3.3 9.68 5.33 7.92 935 0.52
roreskin 50.8% 3.41 2.24 5.38 16.1 368 2.08

GAME PROFILE

How game length affects results

Win rate grouped by final game duration
WIN RATE BY DURATION

Where do games go best?

Each bar shows the team's win rate for games finishing inside that time window.